Alex AlvesAn Overview of Distributed Programming and SystemsA simple way to define/describe is the same system can be executed in many environments, where you can distribute the execution/process of…Jan 26Jan 26
Alex AlvesMaximizing Observability and Monitoring with DatadogWhen we talk about observability and monitoring, we talk about the capacity to understand the internal state of a system. This means the…Oct 30, 20231Oct 30, 20231
Alex AlvesPadrão de Projeto DecoratorÉ um padrão estrutural, o qual permite que um objeto seja modificado, dinamicamente, com novos comportamentos sem alterar o comportamento…Sep 18, 2023Sep 18, 2023
Alex AlvesMessage Types in Domain-Driven DesignBefore we start to talk about message types, let’s talk about what is a message.Jan 2, 2023Jan 2, 2023
Alex AlvesModeling your Domain with Event Storming workshopEvent Storming is a technique that helps us to see our business from another optical. Well, I want to say that Event Storming shows us a…Dec 27, 2022Dec 27, 2022
Alex AlvesDesign Patterns: SingletonThis is a creation pattern, that guarantees only one object instance while the life cycle project.Sep 1, 2021Sep 1, 2021
Alex AlvesDesign Patterns: CommandIt is a behavioral project pattern that transform a order to an independent object that contains all the necessary information.Apr 8, 20211Apr 8, 20211
Alex AlvesDesign Patterns: Null ObjectWell, let’s start from the beginning! Sir Tony Hoare is who created the null reference, in 1965. Unitl now, Null checks is completly a…Mar 31, 2021Mar 31, 2021
Alex AlvesProgramação Funcional em C# — Parte 03Vamos então falar de um “side effect”?Mar 15, 2021Mar 15, 2021